Showing all 16 results

F.A.S.T
F.A.S.T

Inspired by what Pixar showed on Presto, this tool will really speed up your rigging workflow, but most of all your animation efficiency.

You don’t need anymore to create additional object to control your rigs, everything is triggered by predefined mesh zones and your mouse movements.

So the advantage here, is that it doesn’t slowdown your scene by adding more elements, and most of all, you can control your rig directly on the mesh, without any visual interference, painful Controller selection or separate UI.

So everything becomes very obvious and intuitive.

It seems very obvious that it will work well on facial rigs, but you can really control a lot of different types of rigs.

 

System requirements : 

   – 3dsmax from 2013 to 2017.

Licence details :

Licences are node locked. (you can only use it on one computer).

You don’t need the plugin to open or render a scene, just to create the zones and Animate.

 

To get your Mac Address, you can run this tool inside 3dsmax.

120.00€ TTC
Select options
OverMorpher World Space
OverMorpher World Space

That’s a new 3dsmax plugin for animation.

 

It gives you all the freedom that even the best rig can’t.
You can sculpt your poses in animation at a specific time,
and your corrective poses are blended on top of your mesh deformations.
It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc

That’s a really cool tool to add cartoony deformations, like smear frames, squash&stretch, change the silhouette, correct a cloth simulation…etc

 

It works pretty well with Combine to attach your animated meshes together before the pose sculpt process.

 

Features :

  • Sculpting tools.
  • You can sculpt the poses outside 3dsmax and get them back in the plugin easily.
  • Quick and easy keyframe access.
  • Update and extract poses.

 

I want to say a big thank you to the beta testers :
Will Eades – RealTimeUK
David Gondcaille – Ouirdo
Matias Zadicoff – Mediaramas
Henrique Melo – Ingreme
Fernando Fracaroli – Clan vfx

 

System requirements :

– 3dsmax 2016 to 2017.

Licence details :

It’s a node locked licence. (you can only use it on one computer).

It comes with free render version if you don’t want to bake.

To get your Mac Address, you can run this tool inside 3dsmax.

90.00€ TTC
Select options
OverMorpher Mesh Space
OverMorpher Mesh Space

OverMorpher Mesh Space is the release of what I showed a few years ago:

http://hocuspocus-studio.fr/tools/overmorpher/

 

That’s a new 3dsmax plugin.

It works like a morpher, but on top of an animated mesh. It can be placed over a skin modifier, or anything like a point cache or an alembic…etc

Each morph target follows the deformation of a reference vertex, so whatever the animation does before the modifier, the morph will always follow properly.

That’s really handy to add and animate deformations that your rig can’t do, or add different morphologies to copies of the same animated mesh.

 

Features :

  • Create morph from external meshes.
  • Update morph function.
  • Extract morph function.
  • Update by picking a new mesh.
  • Blend multiple morphs together.
  • Strength values.
  • Cache baking options.

 

System requirements : 

   – 3dsmax  2016 to 2017. 

Licence details :

It’s a node locked licence. (you can only use it on one computer).

It comes with free render version if you don’t want to bake.

To get your Mac Address, you can run this tool inside 3dsmax.

70.00€ TTC
Select options
OverMorpher Pose Space
OverMorpher Pose Space

OverMorpher PoseSpace is a 3Dsmax plugin dedicated to Pose Space Deformation.

 

It is pretty similar to the SkinMorph, Corrective poses driven by your Rig.

Except the poses interpolation is more reliable. The SkinMorph modifier drives the poses depending on the angle between 2 bones.

And because of the nature of rotations in 3d softwares and rotation orders, in some cases, the interpolation doesn’t work as expected.

Mainly on bones which have more than 1 free angle.

 

This plugin is based on what is called a Radial Basis Function, and in this case it is a bit  simplified.

So it doesn’t use angles between poses, but distance between two points, which solves the angle problem, and open new possibilities.

 

System requirements : 

   – 3dsmax  2016 to 2017. 

Licence details :

It’s a node locked licence. (you can only use it on one computer).

It comes with free render version if you don’t want to bake.

To get your Mac Address, you can run this tool inside 3dsmax.

60.00€ TTC
Select options
Radius
Radius

The version 2.0 of this Motion graphics tool.

A spherical Gizmo control position, rotation, scale, visibility, modifiers, morphers, and all parameters of the selected objects, you only have to link the parameter you want to animate. You also can use a spline Gizmo and the animation speed is controlled by a falloff curve.

It comes with a Detach Faces tool, and a baking tool.

VIDEO TUTORIALS

 

System requirements : 

   – 3dsmax from 2010 to 2017. 

Licence details :

It’s a node locked licence. (you can only use it on one computer, but you can bake the result to open the scene and render it on other computers).

 

To get your Mac Address, you can run this tool inside 3dsmax.

40.00€ TTC
Select options
Locks Manager
Locks Manager

This is a small but extremely useful tool. I use it everyday and it saves me a lot of trouble and number of clicks.   It basically shortcuts the access to the “Link Info” options of the Hierarchy Panel. Instead of going … Read More

Free!
DOWNLOAD
Bend Biped
Bend Biped

It adds to the biped, bend joints on Arms and Legs.

With a slider on Hands and Feets to control the bend value.

It also can be use to create good twist bones.It adds the ability to stretch the Arms and legs.

You just have to skin using these new bones and not the biped ones. But you animate using the original biped bones.

Free!
DOWNLOAD
Dummy Resizer
Dummy Resizer

A little tool to create a dummy and resize it, using hidden dummy properties.

Do not affect the scale properties.

Free!
Download
Morph UI Creator
Morph UI Creator

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

Free!
Download
Rot Follow
Rot Follow

This tool add a Float Script on the selected Object.
It forces the object to always rotate (or lookat) following the movement of the master.
You don’t have to rotate the object by yourself, only to translate the master in Autokey.

A new version realtime soon !!

Free!
Download
Super Cam
Super Cam

A little tool to create a dummy and resize it, using hidden dummy properties.

Do not affect the scale properties.

Free!
Download
Tentacle Creator
Tentacle Creator

A Maxscript to create procedural tentacle animation on a bone chain. You can control Speed, amplitude, offset… on X, Y and Z axis. You can also apply random values, and animate the properties.

See also Rotation Spring

Free!
Download
Travel Distance
Travel Distance

A maxscript Controller to measure and expose the distance traveled by an object.1: select an object, a point or something else2: run the script3: in the modify panel, clic on Pick Reference button and pick the object you want to mesure travel distance.

Now, if you animate the object in autokey, you will see the value changing.You can use it in wire Parameter or in expressions or script controllers

Free!
Download
Auto Wheel
Auto Wheel

Automatic wheel rigging Tool.
Realtime rotations based on Controler movements.

Not perfect, some bugs are still here, just test it.

A new version is coming soon

Free!
Download