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It adds to the biped, bend joints on Arms and Legs.
With a slider on Hands and Feets to control the bend value.
It also can be use to create good twist bones.It adds the ability to stretch the Arms and legs.
You just have to skin using these new bones and not the biped ones. But you animate using the original biped bones.
The version 2.0 of this Motion graphics tool.
A spherical Gizmo control position, rotation, scale, visibility, modifiers, morphers, and all parameters of the selected objects, you only have to link the parameter you want to animate. You also can use a spline Gizmo and the animation speed is controlled by a falloff curve.
It comes with a Detach Faces tool, and a baking tool.
System requirements :
– 3dsmax from 2010 to 2017.
Licence details :
It’s a node locked licence. (you can only use it on one computer, but you can bake the result to open the scene and render it on other computers).
To get your Mac Address, you can run this tool inside 3dsmax.