Capsule studio needed some rigs for the cinematics they were doing for the game, The Surge.
We had to rig the two exoskeleton characters and the robot dog.
So we made a full custom body rig and a complex mechanical rig on top for the exoskeleton with additional controls to adjust it on top.
The main character needed to be very expressive so we built an advanced facial rig that allowed a large range of expressions, using our in-house facial rig tools and corrective morphs method.
The robot dog was a more simple mechanical rig.