Offset Modifier

with 1 Comment


A new modifier for 3dsmax.

it’s a bit like a ripple modifier, but directly controlled by an animated point. So you can animate it as you want, keyframed, with a noise controller for exemple or a spring controller to add dynamics.
You can add multiple points and have different parameters on each of them.
Nice to create controlled ripple animations, flesh deformations…etc

One Response

  1. Jop
    | Reply

    So simple and yet so smart, Clovis never sleep…

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