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This tool is derivated from EchOoo and Multimesher,

I have it since I released these two tools and use it a lot in production, so I think it’s gonna be useful for you.

It’s very helpful to combine multiple animated meshes into one,

without loosing their animations and deformations.

Features :

  • pick multiple source objects, it’ll combine them in a new mesh
  • you can replace the sources by a replacer object, the replacer will get the transforms of the sources.
  • you have 6 Retime functions
    • Copy : takes the exact source (or replacer) animation
    • Delay : you can Delay the animation
    • Playback Graph : like in the point cache you can animate a time value to Retime the Sources Animation, slowdown or speed up…etc
    • Position XYZ : Delay animation by axis position.
    • Point Distance : Delay animation by a point distance
    • Spline Distance : Delay animation by Spline proximity
  • A random value which works on top of it.
  • Cache tools to easily point cache the result.


System requirements :

– 3dsmax from 2010 to 2021.

License details :

It’s a node-locked license. (you can only use it on one computer). Free Render version to put on your render nodes.  

To get your Mac Address, you can run this tool inside 3dsmax.

SKU: N/A Category:





how to use a Combine object in another Combine object with the replacement function.



how to use Combine with OverMorpher WorldSpace


Additional information

3ds Max Version

2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021


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