DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.
The idea is to quickly create a Helper that sits on top of a deformed geometry, and deforms it as a second deformation layer,
while avoiding double transformations.
It’s a very powerful tool to correct deformations and to enhance your rigs without changing anything to them.
You can even use it to Rig simple things,
or to re-Rig a point cached animation to correct existing animations.
A must-have in your Animator toolkit!