Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo.
It speeds up your modeling process by replacing face selections by an asset from your library.
Great for hard mesh and organic modeling too!
For those interested by a Maya version, have a look at Adnan Chaumette’s Mesh Blend: https://gumroad.com/l/MeshBlend
For more details on features and updates, please go to the Features TAB.
Current version : 1.15
Create and manage your Library :
Create Assets :
Blend Mat ID’s and Smoothing Groups :
How to use the different Settings :
How to modify your Assets position, rotation, scale…etc :
How to use the Panel Line tool :