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Substance Painter to VRAY

Rated 5.00 out of 5 based on 9 customer ratings
(9 customer reviews)

0.00 TTC

This is a little free tool to help you import and setup the shaders created with Substance Painter, inside 3dsmax and render them properly with Vray.

 

Substance Painter Render :

rendersubstance

3dsmax Vray Render :

rendermax

 

Step1-Max preparation.

Note: This tool works with the default Vray workflow (with change on gamma).

Setup your scene as usual to export objects from 3dsMax to Substance Painter.

Keep in mind to give the correct name without forbidden characters to your shader it’s important.

Step2- Substance Painter

Import your model, bake and create all your shaders as usual (you can follow the great tutorial from Darren Wallace if you need help to setup scene).

Step3- Substance Painter export.

Select the Vray exporter in the config and choose the format of your export and the folder where you want to export all your maps.

Step4- 3dsMax import.

Launch SubstanceToVRAY tool (Scripting>run script>SubstanceToVRAY.mse) and select the folder where you create your maps. The script will find all the maps you create and recognize shaders.

If you click on CREATE Shaders, you will find on your material editors the shaders created (with correct gamma correction for the maps) ready to render. You can directly assign new shaders by clicking on “Update Scene Object”.

That’s it!

Download

Categories: , ,

Description

Step 1 :

step01_max

step01_shader

 

Step 2 :

step02_substance

 

Step 3 :

step03_substance

 

Step 4 :

step05step06_shader step06_max

 

9 reviews for Substance Painter to VRAY

  1. Rated 5 out of 5

    ramissin

    Superb Tool! Many thanks.

  2. Rated 5 out of 5

    Denys

    You are the best! Scripts works perfect and easy to use. My highest recommendations.

  3. Rated 5 out of 5

    Mikhail

    Thanks!!!

  4. Rated 5 out of 5

    David Aucourt

    Hey Clovis,

    Lovely and super handy tool ! Working really well.
    I was wondering if you had any plan in updating it with UDIM integration?
    Right now it doesn’t seem to recognise UDIM naming from Painter.
    This would make the tool perfect !

    Thanks again for it

  5. Rated 5 out of 5

    SeLogio

    cool

  6. Rated 5 out of 5

    ashish Shenoy

    wow awesome!!! works great!

  7. Rated 5 out of 5

    Dariusz

    Sir I’m begging you please never forget about updating this superb script!
    It’s so well made and useful, thank you so much, you are the best!

    PS.
    And it’s free, I will cry, I’m so happy…

  8. Rated 5 out of 5

    Fabio Teles

    Amazing!

  9. Rated 5 out of 5

    attila

    Really cool tool. easy and handy to use. a real time saver.
    Thank you very much!

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