VECmap tools is a new toolset to paint and use vector maps inside 3dsmax.
This tool allows you to paint vector maps directly on your meshes,
and use them to drive particles, UV or mesh deformations, Vray Fur and probably
On Particles :
Take a real artistic control over your particles motion like never before.
You just paint their force as you would paint a texture.
It can give awesome results in combination with thinkbox Stoke and krakatoa (as you see in some of the examples in the video),
FumeFX or any plugin using Pflow as a base. And also now with TYFLOW.
On UVs :
You can run a simulation to deform your texture maps using a vector map with the help of a new modifier.
On Vray Fur :
You can brush the Vray Fur Initial direction and Bend Direction using a vector map.
Pflow mode :
With Tyflow :